Time Stamps
0:40 Tutorial Start
1:39 Creating a Fluid Domain
4:07 Setting up the Fluid Domain Properties
5:17 Creating a Fluid Inflow
6:42 Baking the Fluid Simulation
7:20 Adding Collision for Fluids
10:27 Configuring Domain Border Behaviour
11:49 Adding Collisions to the Shark
12:45 Additional Fluid Options
14:12 Generating the Fluid Mesh
17:05 Adding More Details to the Fluid
18:27 Rendering Fluids
19:27 Adding Spray Particles
21:14 Rendering Spray Particles
Learn how to create fluid simulations in Blender 2.9!
This tutorial will show you the basics of how to use Mantaflow in Blender.
Mantaflow is Blender’s powerful fluid simulation engine. You can use it to create anything from a drop of water falling into a cup to entire oceans!
In this tutorial I will go over how to set up a Fluid Domain, inject some Fluid and help a shark to swim!
We will cover how to generate the FLIP fluid simulation, how to add collision and how to tweak the behaviour of the fluid.
Then you will learn how to generate a mesh from the fluid that you can actually render out.
Finally, we’ll cover how to add particles to your fluids for Spray, Foam and Bubbles!
2 Responses
Hello Sir,
I am following your tutorials in YouTube. I recently watched Fluid Simulations in Blender 2.9 with Mantaflow. So I need the download files. Thank You very much for the tutorials.
Hi and thank you for the comment! The files can be downloaded from the link at the top of the post – just underneath the video there’s a ‘Tutorial Files’ link you can use 😊