Tutorial Files
killer-robot-lighting.zip
Time Stamps
- 1:58 Tutorial Start
- 3:05 Using Basic Emissive Materials
- 4:00 Assigning Emissive Textures to Parts of a Model
- 5:28 Increasing Brightness of Emissive Materials
- 6:22 Emitting Light from Textures
- 8:01 Adjusting UVs for Texture Mapping